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Starting at Knights of the Fallen Empire, it's harder as the stories are told for a solo character, but it's possible to invite a friend to help as a fighting assistant / conversation spectator, once you are *inside* the chapter. (In a N-player group - up to 4 - you get N points per conversation, doubled if your conversation choice got picked.)
Conduct together multiplayer full#
I'm not sure whose mission advances, or whether it goes into full "social" mode where everone gets a bite at the conversation, and the game awards "social points" based on whose choice got picked. The aim is to transport the people from one station to the next as quickly and safely as possible, without the timer running out. Each train can be started and stopped with a specific button.
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If it's a general mission rather than a class-specific mission, one goes first and the other follows, and the one who went first is the "instance owner". Conduct Together is a strategy game where you control toy trains along the overlapping train tracks. A multiplayer mode where two groups of four players compete against each other in games like Slayer and Capture the Flag, often weapons and equipment are.
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For "phased" areas (behind green or red shimmering walls), the character with right class must go first, and then the other character's view will pass from red to blue and he can enter as a fighting assistant and conversation spectator. You make a group, and you go through the stories that you want to go through. Example: start on Tython with one of you playing Sage or Shadow (base = Consular) and the other playing Guardian or Sentinel (base = Knight). For starter worlds, that means one from each of the two base classes whose stories start there. However, as the levels progress, you’ll have to manage multiple vehicles at once to ensure they don’t smash into each other When they do you’ll have to try the level again.
Conduct together multiplayer how to#
Playing main story up to the beginning of Knights of the Fallen Empire is easier if you have two different "base" classes. How to Play Playing Conduct This Is as simple as clicking your mouse cursor on the train to make it stop. PvP is similar, queue for Warzones and/or GSF, go to it. * PvP battlegrounds (Warzones and Galactic Starfighter)įPs/Ops are classic multi, queue for Group Finder and/or make your own group ("/invite Playername", etc.), and go to it. * Dungeons and Raids (called Flashpoints and Operations, with mini-dungeons called Uprisings) * Main story EDIT including side stories and free-standing missions END-EDIT There are three main parts to multi in SWTOR, as in most "themepark" MMORPGs: How does multiplayer work exactly? I want to play with my friend, are we able to do main quests together? or are there only certain things we can do together? Massively Multiplayer Online Games (MMOGs) routinely attract millions of players but little empirical data is available to assess their players social.
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